LabLabLab Natural Language Conversational Games
The Character as Subjective Interface. Designing Natural-Language Game Conversations. Design Rationale for Natural-Language Based Game Conversations. Working with ChatScript and Unity. The LabLabLabs purpose is to explore new avenues for conversations with non-playing-characters NPC in video games; and more precisely the potential of natural language interaction in such contexts. The LabLabLab is a FRQSC. Funded project led by Jonathan Lessard. At Montreals Concordia University.
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Jonathan Lessard did these things a fait ces trucs
Striving for Author-Friendly Procedural Dialogue Generation.
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LabLabLab Natural Language Conversational GamesDESCRIPTION
The Character as Subjective Interface. Designing Natural-Language Game Conversations. Design Rationale for Natural-Language Based Game Conversations. Working with ChatScript and Unity. The LabLabLabs purpose is to explore new avenues for conversations with non-playing-characters NPC in video games; and more precisely the potential of natural language interaction in such contexts. The LabLabLab is a FRQSC. Funded project led by Jonathan Lessard. At Montreals Concordia University.CONTENT
This site states the following, "Design Rationale for Natural-Language Based Game Conversations." We noticed that the web page stated " Working with ChatScript and Unity." It also stated " The LabLabLabs purpose is to explore new avenues for conversations with non-playing-characters NPC in video games; and more precisely the potential of natural language interaction in such contexts. The LabLabLab is a FRQSC. Funded project led by Jonathan Lessard."VIEW MORE WEB SITES
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